Mark Bult Design: San Francisco, CA, Established 1988

Web design and development for small and large business, e-commerce, b2b, b2c, SAAS, and community websites. User experience design and usability testing.


Tuesday, June 07, 2005

Things I don't miss one damn bit about working in the nonprofit sector

Okay, at the risk of sounding like I still have sour grapes (well, maybe I do, whattya gonna do about it?), I was thinking last night about my job today in relation to my job a year ago, and this list started coming to me.

So, in no paricular order, things I don't miss one damn bit about working in the nonprofit sector:
  • Coworkers who have no idea how to use their computers.
  • So-called environmentalists who don't even know the basics of office recycling.
  • Aged receptionists who fall asleep at the front desk.
  • People making requests for design services by using such laughably antiquated terminology that it's obvious they have absolutely no clue what they're talking about.
  • Having to be the in-house tech when it certainly wasn't my job, I wasn't being paid for it, and I had other important work to do.
  • Having to use computers that make 386 machines look fast.
  • Having to buy my own software and hardware just to get my job done. To the tune of hundreds of dollars a year, usually.
  • Having people say thank you but never actually showing you that they meant it. You value what I do? Prove it. Pay me enough to live on.
  • Board meetings.
  • Constant moaning from certain individuals who dragged everyone around them into a downward spiral of inertia.
  • Coworkers who don't listen or remember what you say, no matter how many times you say it.
  • Tex's singing.
  • Working with an overwhelming majority of people who have absolutely no concept of what you do and its value to the organization.
  • Always having 190% more to do than is possible to do in the time and salary alloted for your job. In other words, working at a place that has no idea what it takes to do your job, why it's important, how complicated it is, what sort of resources it takes, etc. ad nauseum.
  • Staff meetings.
  • Never having a budget for your project. Ever.
  • Having to raise your own salary.
  • Having to do 17 different jobs.
  • Having to update the EcoCalendar every week.
  • Having to fix other people's mistakes, even though you've shown them how to do it right about a million times, written an extensive manual, and constantly remind them how to do it the right way.
  • Working in a place where it seems any sense of fashion or aesthetic fell into a black hole sometime around 1996.
  • Having to try to keep a straight face when someone uses phrases like "You're putting out a real negative energy."
  • Equally, trying not to roll my eyes when we sponsored events like sunrise ceremonies.
  • The PCC building. Which is an ugly concrete hunk of shit.